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Valorant 2.02 patch
Valorant 2.02 patch







valorant 2.02 patch
  1. #Valorant 2.02 patch update#
  2. #Valorant 2.02 patch Patch#

In turn, you will rank up just a little faster, and be rewarded for games where you kill it. This will help highlight those matches where you “outclassed” your average performance.

valorant 2.02 patch

  • We want to reward players that “pop-off” in a match, performing above expectations.
  • Players Iron through Diamond who perform exceptionally well in a match (weighed against their own average performance) will gain bonus Rank Rating.
  • By doubling the effectiveness of convergence, players on the extreme ends might see 40+ Ranked Rating gains, pushing them to their proper rank faster. We wanted to be a little conservative launching the new ranked system, but believe in some cases you were having to play too many games to reach your intended rank. This will help everyone get to a rank/Leaderboard Rank that best illustrates their skill more quickly.
  • This will make it so players get to the rank they deserve in fewer matches.
  • Increased the effectiveness or Rank Rating convergence: players will now converge to their match making rating (MMR) faster, requiring less games to prove their rank.
  • Crouch-moving Error across rifles increased.
  • Walking Error across rifles increased.
  • Running Error across rifles increased 3.75 > 5.0.
  • We’ll be monitoring this closely and will continue to fine-tune as necessary. These changes will make kills while moving with rifles more rare, especially at longer ranges-but still possible up close. We’ve significantly increased the amount of error that all Rifles get when moving and shooting to help combat the sensation of running kills with rifles.

    #Valorant 2.02 patch update#

    Rifle Movement Accuracy update (Bulldog/Guardian/Phantom/Vandal)

    #Valorant 2.02 patch Patch#

    Now Omen players should have an easier time teleporting exactly where they mean to, instead of directly into the enemy’s crosshairs.įor a look at all the changes that patch 2.02 brought to Valorant you can check out the full patch notes. On top of the changes to shooting, this patch also brings a fix for the Omen bug that caused his teleport to get stuck on the corners of certain objects.

    valorant 2.02 patch

    But not punishing movement enough causes the game to lose some of the tension and careful movement that helps make a tactical shooter like Valorant interesting. Punishing movement too much can make the game feel unnecessarily slow and can lead to firefights that feel clunky. The trade off of moving and shooting in Valorant has been a frequent target of balance adjustments for Riot so far. Valorant already featured a penalty for players running and shooting at the same time, but this patch makes the consequences much higher, which should force folks to come to a full stop before they start firing. This means that in most fights, especially those that happen over longer ranges, players will need to stop their movement completely before firing in order for their shots to accurately hit their target. Thanks to this patch, all rifles are now significantly less accurate while players are running and even slightly less accurate when they’re walking or crouch walking. The game’s latest patch, which was released on Tuesday, makes rifles more inaccurate if players fire them while moving.

    valorant 2.02 patch

    Valorant’s about to get a little bit harder.









    Valorant 2.02 patch